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LIVRES

Best new games

Lefevre, Dale N.
Champaign : Human Kinetics, 2012


Looking for a new way to play? Need to energize your lessons? Best New Games, Updated Edition, can help you lead people of all ages and abilities in using their brains and bodies for cooperative fun! Packed with nearly 90 games and activities, Best New Games is an excellent resource for classroom and physical education teachers as well as group leaders in a range of settings, such as scout troops, youth groups, college orientations, retirement and senior centers, day care centers, park district programs, and business conferences and meetings. You'll find games for getting acquainted, developing sensitivity and trust, building teamwork, and opening and closing play sessions. Games are organized by activity level, and each game includes a description and instructions for play as well as guidance on developmental skill focus and safety considerations. You'll also find an expanded discussion of how to lead, adapt, or create your own New Games. A new section illustrates how New Games can be used to meet the educational and physical activity standards for your school's curriculum in the United Stated, United Kingdom, Canada, and Australia. Plus, a DVD included with the book offers video clips of 15 New Games in action. Best New Games offers a great physical activity alternative for students not inclined to participate in sport or recreation games and gives competitive students a chance to relax and just enjoy playing. It also gives every person an additional way to maintain fitness and reduce obesity without calling it exercise. You can incorporate New Games into your lesson plans to create a more active and engaging learning experience and reinforce concepts in language arts, science, math, and other subjects. [editor summary]

Looking for a new way to play? Need to energize your lessons? Best New Games, Updated Edition, can help you lead people of all ages and abilities in using their brains and bodies for cooperative fun! Packed with nearly 90 games and activities, Best New Games is an excellent resource for classroom and physical education teachers as well as group leaders in a range of settings, such as scout troops, youth groups, college orientations, ...


Cote : 790.150 71 L4931b 2012

  • Ex. 1 — emprunté jusqu'au 2024-10-19
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LIVRES

Gamestorming : a playbook for innovators, rulebreakers, and changemakers

Gray, Dave ; Brown, Sunni ; Macanufo, James
Sebastopol : O'Reilly Media Incorporated, 2010

This book includes more than 80 games to help you break down barriers, communicate better, and generate new ideas, insights, and strategies. The authors have identified tools and techniques from some of the world's most innovative professionals, whose teams collaborate and make great things happen. This book is the result: a unique collection of games that encourage engagement and creativity while bringing more structure and clarity to the workplace. Find out why -- and how -- with Gamestorming.[editor summery]
This book includes more than 80 games to help you break down barriers, communicate better, and generate new ideas, insights, and strategies. The authors have identified tools and techniques from some of the world's most innovative professionals, whose teams collaborate and make great things happen. This book is the result: a unique collection of games that encourage engagement and creativity while bringing more structure and clarity to the ...


Cote : 153.35 G7781g 2010

  • Ex. 1 — disponible
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LIVRES

The spirit of play : cooperative games for all ages, sizes, and abilities

Le Fevre, Dale N.
Forres, Scotland : Findhorn Press, 2007

Getting people to have fun just because it feels good is the mission of this guide that connects cooperative play and spirituality. More than 40 new activities suitable for all ages and abilities are offered, including seated games such as "A-Rum-Sum-Sum," "Doctor Memory," and "Zoom," as well as active games such as "Trust Leap" and "Wizard." Perfect for schools, business seminars, parties, and family gatherings, the activities are also a form of affirmation and self-discovery, and the deeper significance of play is discussed throughout the book. Many suggestions are given for adapting games so that everyone can participate, including people in wheel chairs and the elderly, and leadership tips provide support for organizers and instruction-givers. [editor summary]
Getting people to have fun just because it feels good is the mission of this guide that connects cooperative play and spirituality. More than 40 new activities suitable for all ages and abilities are offered, including seated games such as "A-Rum-Sum-Sum," "Doctor Memory," and "Zoom," as well as active games such as "Trust Leap" and "Wizard." Perfect for schools, business seminars, parties, and family gatherings, the activities are also a form ...


Cote : 796 LEF 2007

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LIVRES

The spirit of play : cooperative games for all ages, sizes, and abilities

Le Fevre, Dale N.
Forres, Scotland : Findhorn Press, 2007

Getting people to have fun just because it feels good is the mission of this guide that connects cooperative play and spirituality. More than 40 new activities suitable for all ages and abilities are offered, including seated games such as "A-Rum-Sum-Sum," "Doctor Memory," and "Zoom," as well as active games such as "Trust Leap" and "Wizard." Perfect for schools, business seminars, parties, and family gatherings, the activities are also a form of affirmation and self-discovery, and the deeper significance of play is discussed throughout the book. Many suggestions are given for adapting games so that everyone can participate, including people in wheel chairs and the elderly, and leadership tips provide support for organizers and instruction-givers. [editor summary]
Getting people to have fun just because it feels good is the mission of this guide that connects cooperative play and spirituality. More than 40 new activities suitable for all ages and abilities are offered, including seated games such as "A-Rum-Sum-Sum," "Doctor Memory," and "Zoom," as well as active games such as "Trust Leap" and "Wizard." Perfect for schools, business seminars, parties, and family gatherings, the activities are also a form ...


Cote : 790.150 71 L4931s 2007

  • Ex. 1 — disponible
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LIVRES

Team challenges : 170+ group activities to build cooperation, communication, and creativity

Bordessa, Kris
Chicago : Zephyr Press, 2006

Directed to teachers, facilitators, and counselors, offers more than 170 cooperative activities for classrooms, summer camps, and family occasions designed to improve children's problem-solving skills and ability to collaborate.[editor summary]


Cote : 790.150 71 B728t 2006

  • Ex. 1 — disponible
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ETUDES, GUIDES ET RAPPORTS

Movement games : warm-up, strength development, games

Sport Medicine & Science Council of Saskatchewan
Saskatchewan, 2012


Cote : 613.710 83 S7643m 2012

  • Ex. 1 — Consultation sur place
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PUBLICATIONS A COMPTE D'AUTEUR

Face Nord : livret et jeux

Un loup pour l'homme
[2020?]

« Face Nord » est un spectacle de cirque pour 4 acrobates. Nous sommes partis de l’idée que le plaisir que nous avons à éprouver nos corps dans notre pratique acrobatique trouve ses racines dans les jeux d’enfants. Aussi, lors de sa création, nous avons fait le choix d’écrire une sorte de partition faite de règles du jeu. Nous espérons que nos actions en public conservent ainsi un maximum de vitalité et de potentiel d’émotion ! Grimper, inventer, se prendre au jeu porter, expérimenter, chahuter : nous avons en commun avec les enfants le même appétit pour une agitation expérimentale et ludique ! C’est ce goût-là que nous voulons partager grâce à ce livret, afin que petits et grands n’oublient pas que nous ne sommes que des enfants plus ou moins jeunes ! Vous trouverez ici divers jeux directement issus du spectacle ou de sa création. Nous en avons modifié un peu les règles, afin de les rendre accessibles à tous, mais surtout, pour que chacun puisse se les approprier ! Absolument aucun niveau acrobatique n’est requis ici. Il n’est pas non plus question de compétition, mais de plaisir et d’imagination. Le chemin est plus important que le résultat.
« Face Nord » est un spectacle de cirque pour 4 acrobates. Nous sommes partis de l’idée que le plaisir que nous avons à éprouver nos corps dans notre pratique acrobatique trouve ses racines dans les jeux d’enfants. Aussi, lors de sa création, nous avons fait le choix d’écrire une sorte de partition faite de règles du jeu. Nous espérons que nos actions en public conservent ainsi un maximum de vitalité et de potentiel d’émotion ! Grimper, ...


Cote : 791.309 224 4 L891f 2020

  • Ex. 1 — disponible
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DOCUMENTS D'ACCOMPAGNEMENT

Best new games [document d'accompagnement]

Lefevre, Dale N.
Champaign : Human Kinetics, 2012


Cote : 790.150 71 L4931b 2012

  • Ex. 1 — disponible
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